Photoshop: Mastering Advanced Techniques with Brian Maffitt
Indian : Rs.3068 International : $47
This is a practical, project based series that will give viewers a new appreciation of some of Photoshop’s most creative tools. Viewers will gain a new appreciation for Smart Object workflow, Photoshop 3D, and 32-bit color space. The chapters begin with valuable tips for artistic compositing including using channels for difficult masks and sophisticated layer management with Smart Objects. In addition, viewers will explore 3D Modeling—using only tools found in Photoshop, as well as a practical workflow for merging 3D layers with models from outside sources.
Photoshop: Mastering Advanced Techniques with Brian Maffitt introduces viewers to techniques for texturing and lighting models using the 3D Panel, choosing appropriate scene settings and render presets, and creating photorealistic detail with bump maps. The chapters close with a look at 32-bit color space as an artistic tool, and managing bit-depth for export using Smart Objects.
Works with Photoshop CS4 and Photoshop CS5
Discover how Smart Objects can be used to organize your projects
Use Curves as an effective 3D modeling tool
Learn how you CAN import complex 3D models and integrate them into a Photoshop 3D scene. It is difficult, but it CAN be done, and it is definitely worth it.
See how in 32-bit space, color behaves like real-world light.
Chapter I: ARTISTIC COMPOSITING (82 min)
Choosing Suitable Source Material
Loading a Path as a Selection & Floating It to a New Layer
Good Hair Day – Using Channels for Difficult Masks, Part 1
Good Hair Day – Using Channels for Difficult Masks, Part 2
Layer Management with Smart Objects
Creating a Fiery Texture from an Illustration
Applying a Texture with Liquify
Chapter II: 3D MODELING IN PHOTOSHOP (83 min)
Introduction to 3D
Making a New Mesh from Grayscale
Creating a Seamless Object from Grayscale
Creating a Smooth Grayscale Gradient
Using Curves as a Modeling Tool
Advanced Grayscale Modeling
Merging 3D Layers
Exporting, Importing & Combining 3D Objects
Chapter III: TEXTURES & LIGHTS (93 min)
Creating a Seamless Tarnished Metal Texture
The 3D Panel, Scene Settings & Render Presets
Setting 3D Material Options
Performance Optimization & Setting Up 3D Lights
Adjusting Material Shininess, Point Lights & Spot Lights
Creating an Ivory Material to Texture the Skull
Using Bump Maps to Create Metalwork Detail
Creating Additional Detail with Bump Maps
Using Complex Bump Maps for a Bas-relief Effect
Chapter IV: 32 BITS – PUTTING IT TOGETHER (49 min)
Compositing the Fire Sprite into the Chalice
32 Bit as an Artistic Tool
The Final Element: Type
Reducing Bit-Depth for Export Using Smart Objects
Total Run Time: 5 hrs
Brian Maffitt brings a singularly diverse background to presenting and directing. As a former professional actor, photographer, carpenter, and Graceland Tour Guide, he jumped on board the computer graphic revolution in the late 1980s. He founded MAFF/x in 1993 and won several awards for video production, interactive design, and animation. Brian also co-founded Atomic Power Corporation and released two award-winning sets of software plugins for After Effects, “Psunami”, and “Evolution”. The latter was acquired by Adobe in 2001 and is now included with every copy of After Effects sold, and has been featured prominently in untold commercials and films,including Pixar’s Academy Award-winning “The Incredibles”.
A combination of communication skills and computer proficiency made video training a natural progression. As Total Training’s co-founder and Chief Creative Officer, he is devoted to great training, crafted by an extraordinary creative team, for exceptional customers. And if he can occasionally make you smile (or roll your eyes) along the way, so much the better.
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